In Spellcaster University, your students will leave your university with a determined "Future", that will depend on the time spent in the classrooms of your school.
For example, your students could become Adventurers, or Librarians or simple Peasants, if they have not learnt enough !
Each student will leave with one amongst all possible futures, and each future can have an impact on your school :
- Some futures will bring Mana, Gold and/or Cards
- Some futures can have an impact on your Prestige
- Some futures can influence the "traits" of future students or teachers that will join your school
Here is the list of possible futures (non complete : WIP) and their effects :
Future | Instantaneous | Prestige Variation | Effect(s) | Minimum Magic Levels Required | Conditions/Traits |
---|---|---|---|---|---|
Abyssal Guardian | Permanent | 2 | Increases the Beast Magic learning rate by 1.5%. | Beast Magic 2
Portal Magic 2 Demonology 2 |
|
Adventurer | 0 | Gain 200 Gold | Sum of all magic levels: 5 | Order alignment: Chaotic | |
Alchemist | 2 | Receive three random components and 80 Alchemy Mana | Potions 3
Enchantment 3 Runes 3 |
||
Altar Child | 1 | Receive 50 Gold | Sacred Magic 1 | ||
Angel | Permanent | 2 | All new students have a +2.5% chance of having the Chosen by the Light trait | Sacred Magic 5 | Moral alignment: Good |
Animal Archivist | Permanent | 1 | Increases the efficiency of runic scriptoriums by +1% | Beast Magic 2
Runes 2 |
|
Antidote Master | Permanent | 1 | Increases the efficiency of all potion rooms by +3% | Herbalism 3
Druidism 3 Runes 3 |
Trait: Jack of all trades |
Apothecary | Permanent | 1 | Your students rest 0.75% faster | Herbalism 3
Potions 3 |
|
Apprentice Healer | Permanent | Infirmaries are 0,5% more efficient | Sacred Magic 2 | Trait: Hypochondriac | |
Arcane Advisor | Permanent | 2 | Earn 10 Arcana Mana for each interaction with the king | Elementalism 5
Temporal Magic 4 |
|
Arcane Sculptor | Permanent | 1 | All new students have a +0.5% chance of having the "Arcane Scholar" trait and -0.5% of having the "Down to Earth" trait. | Enchantment 3
Elementalism 2 |
|
Archdruid | Permanent | 2 | Increases theDruidism learning rate by 1.5% | Druidism 5 | |
Archmage | Permanent | 4 | Increases mana gain by studying by 1% | Level 4 in 4 different magic schools | |
Armorer | Permanent | 1 | Increases the efficiency of hero chapels by 1% | Heroism 2
Enchantment 1 Assassination 1 |
|
Assassin | 1 | Sets to 0 your lowest reputation stat and gives you 100 Gold. | Assassination 4 | Moral alignment: Evil | |
Barbarian | Permanent | 3 | All new students have a +3% chance of having the Athletic trait | Heroism 4
Assassination 4 |
Order alignment: Chaotic
Trait: Athletic |
Barber | 1 | Receive 100 Light Mana and 100 Shadow Mana | Assassination 1
Sacred Magic 1 |
||
Bat Breeder | Permanent | 1 | Receive 6 Arcane Mana when you draw a Natural Magic Card | Beast Magic 2
Elementalism 1 |
|
Beast Binder | Permanent | 2 | Earn 10 alchemy mana each time you interact with orcs | Enchantment 4
Beast Magic 4 |
|
Blade Master | Permanent | 2 | Increases the learning speed ofAssassination by 1.5% | Assassination 3
Herbalism 2 Retribution 2 |
|
Blood Lord | Permanent | 3 | Each season receive 5 Shadow Mana | Potions 3
Demonology 3 |
Trait: Vampire |
Bloodhound | Permanent | 2 | Playing an artifact increases your relationship with the Inquisition by 1 | Retribution 2
Beast Magic 2 |
Trait: Werewolf |
Bodyguard Mage | Permanent | 2 | All new students have a +4% chance of having the "Steadfast"trait | Portal 3
Assassination 3 Potions 3 |
|
Bounty Hunter | Permanent | 1 | All reputation gains with mercenaries increase by 2% | Temporal Magic 2
Assassination 2 |
|
Caligrapher | Permanent | 1 | All new students have a +0,5% chance of being more intelligent | Runes 3
Herbalism 1 |
|
Carnivorous Plant Gardener | 1 | Receive a Mandragore Root card, 150 mana of shadow and 150 mana of nature | Druidism 2
Assassination 2 |
||
Cartographer | 1 | Receive 100 mana of light and 100 mana of arcana | Heroism 1
Portal Magic 1 |
||
Cemetery Guardian | Permanent | 1 | Gain 10 gold each time you interact with the Lord of Evil | Necromancy 2
Assassination 1 |
Trait: Vampire |
Chaos Warlock | Permanent | 2 | Increases the efficiency of demonic chambers by 2% | Demonology 3
Portal Magic 3 |
Trait: Unbreakable
Trait: Ambitious |
Chimera Creator | Permanent | 3 | Increases the efficiency of Stables by 3% | Beast Magic 4
Necromancy 2 Enchantment 4 |
|
Circus handler | 1 | Receive 100 mana of nature and 100 mana of arcana | Beast Magic 1
Elementalism 1 |
||
Clock Winder | 1 | Receive 30 mana of arcana | Temporal Magic 1 | ||
Clockmaker | 0 | Receive 100 arcana mana and 100 gold | Temporal Magic 2 | ||
Conscript Mage | Permanent | 0 | Increases all reputation gains with the King by 1% | Heroism 1
Elementalism 1 |
|
Contract Killer | Permanent | 0 | Earn 15 gold after each encounter with the Lord of Evil | Potions 5
Assassination 3 |
Trait: Diligent |
Corrupted Pyromancer | Permanent | 2 | Increases the learning speed ofDemonology by 1%, and increases your reputation with the Lord of Evil by 15 | Elementalism 4
Demonology 3 |
|
Craftsman | Permanent | 0 | Increases enchanter's workshop efficiency by 0,5% | Enchantment 2 | |
Cultist | 1 | Each season earn 1 Arcana Mana per deep-one in school | Sum of the magic levels: 14 | Trait: Deep-one | |
Dark elf | Permanent | 2 | The events bring you +10% of Shadow Mana | Assassination 3
Necromancy 2 Demonology 1 |
Traits: Elf, Aggressive
|
Dead ! | -1 | No bonus | |||
Death Master | Permanent | 1 | Increases the efficiency of crypts by +3% | Necromancy 4
Enchantment 4 |
Trait: Ambitious |
Demon | Permanent | 2 | All new students have +5% chance of having the Shadow Disciple trait | Demonology 5
Elementalism 3 |
|
Demon Hunter | Permanent | 1 | Increases the efficiency of truth chambers by +1% | Retribution 2
Demonology 2 |
|
Divine Fertilizer assistant | Permanent | 1 | The learning speed of all the magic of nature is increased by +0.5% | Potions 2
Druidism 2 Sacred Magic 2 |
|
Dragon Rider | 2 | Receive a random dragon card | Beast Magic 3
Heroism 3 |
Trait: Courageous | |
Dragon Slayer | Permanent | 2 | Earn 10 light mana every time you interact with the inquisitors | Retribution 4
Beast Magic 4 |
|
Draug | Permanent | 2 | Receive 2 Alchemy Mana by playing a room card | Runes 3
Necromancy 2 |
Trait: Courageous |
Druid | 1 | Receive 500 Nature Mana | Druidism 4
|
Moral alignment: Neutral | |
Drum Master | 2 | Receive 1 Drum of War card and 250 gold | Druidism 3
Beast Magic 3 |
Trait: Half-orc | |
Elemental Summoner | Permanent | 1 | YourElementalist dojos are 1% more efficient | Portal Magic 3
Elementalist 3 |
|
Elementalist | Permanent | 1 | Increases the learning speed ofElementalism by 1% | Elementalism 4 | |
Elf King | Permanent | 10 | You gain +15% prestige from events. | Druidism 5
Sacred Magic 4 Temporal Magic 4 |
Trait: Elf |
Exorcist | Permanent | 2 | Increases the learning speed ofSacred Magic andDemonology by 1.5% | Retribution 5
Demonology 5 |
Trait: Bibliophobic |
Famous Bard | Permanent | 2 | Earn 5 Nature Mana and 5 gold each time you interact with the peasants | Druidism 5
Portal Magic 3 |
Trait: Chatty |
Fantastic Beast handler | 1 | Get two random animal cards | Beast Magic 5
Runes 3 |
||
Fossil Hunter | Permanent | 1 | Earn 10 gold after each encounter with Adventurer's Guild | Temporal Magic 4
Beast Magic 3 |
|
Gardener | 1 | Receive 150 Nature Mana | Druidism 2 | ||
Ghoul | Permanent | 0 | Your new students have a 2% chance of losing the negative trait: Claustrophobic | Necromancy 1
Herbalism 1 |
|
Gladiator | Permanent | 1 | TheElementalists Dojos are 1.5% more effective | Assassination 3
Elementalism 3 |
|
Golem Manufacturer | 2 | Receive an Unfinished Golem and 250 Gold | Enchantment 4
Runes 1 |
Trait: Diligent | |
Grand Disciplinary Master | Permanent | 2 | Earn 20 light mana each time you interact with the other head teacher | Demonology 4
Sacred Magic 4 |
Traits: Steadfast, Well-behaved |
Grandma Eater | Permanent | 0 | The eficiency of your bright staff refectory increases by 1% | Assassination 2 | Traits: Werewolf, Bully |
Grave Digger | Permanent | 0 | When you draw a Shadow Card, receive 2 Light Mana | Necromancy 1
Sacred Magic 1 |
|
Great Old One | Permanent | 3 | Increases the efficiency of your observatories by 3% | Temporal Magic 5
Runes 2 Retribution 2 |
Trait: Deepfolk |
Great Priest | Permanent | 1 | Increases the learning speed ofSacred Magic by 1% | Sacred Magic 4 | |
Guard | Permanent | Gain 5 Gold for every interaction with the King. | Heroism 1
Sum of magic level: 10 |
Trait: Courageous | |
Guinea Pig Tamer | Permanent | 1 | Increases the efficiency of pig chambers by 1%. | Elementalism 2
Beast Magic 3 |
Trait: Courageous |
Hallucinogenic Herb Planter | -1 | Earn 1000 Gold and 200 mana of nature | Herbalism 3
Portal Magic 2 |
Trait: Comical | |
Herbalist | Permanent | 0 | All your potions are 0.5% more efficient. | Herbalism 2 | |
Hero | Permanent | 1 | Reduces all Prestige losses by 0,5% | Heroism 2
Sum of all magic levels: 7 |
Moral alignment: Good |
Imp | Permanent | 1 | Reduces all costs of Shadow cards by 1 | Assassination 1
Necromancy 1 Demonology 1 |
Alignment: Chaotic Evil |
Infernal Summoner | Permanent | 1 | Earn 10 mana shadows after each encounter with the Lord of Evil | Demonology 4
Portal Magic 4 |
|
Ink Maker | 1 | Receive 100 mana of nature and 100 mana of alchemy | Runes 1
Herbalism 1 |
||
Innkeeper | Permanent | 0 | All characters eat 0,5% faster | Beast Magic 1
Herbalism 1 Potions 1 |
|
Inquisition Apothecary | 1 | Earn 200 mana of light, 200 mana of nature and 15 reputation points with the Inquisition | Herbalism 4
Retribution 3 |
||
Inquisition Blacksmith | 2 | Receive 1 random card between the reliquary, weapon rack, mysterious patterns, weapons and shield and trophy showcase | Enchantment 3
Retribution 2 |
||
Inquisitor | Permanent | 1 | Increases all reputation gains with the Inquisition by 1,5% | Retribution 4 |
Order alignment: Lawful |
Inventor | Permanent | 1 | Reduces the cost of alchemical magic cards by 5 | Temporal Magic 2
Druidism 1 Sacred Magic 1 |
|
Karmic Healer | Permanent | 1 | Infirmaries are 1% more efficient | Enchantment 2
Potions 2 |
Trait: Hypochondriac |
Kraken breeder | Permanent | 2 | All new teachers have a +3% chance of having the "ex-adventurer" trait | Retribution 4
Beast Magic 2 |
Trait: Deepfolk |
Librarian | Permanent | 1 | All new students have + 1 % chance of having Hard worker trait | Sum of all magic levels: 9 |
Trait: Worker |
Lich | Permanent | 2 | Increases the learning speed ofNecromancy by 1,5% | Necromancy 5 |
Moral alignment: Evil |
Lord of Demonic Planes | Permanent | 1 | Reputation gains with the Lord of Evil are 2.5% more effective | Demonology 1
Portal Magic 3 Necromancy 1 |
|
Magic Club Manufacturer | Permanent | 0 | Events bring you +10% gold. | Heroism 1
Elementalism 1 Enchantment 1 |
Trait: Half-orc |
Magic Historian | Permanent | 2 | The progress of evil lowered by 1% | Runes 4
Temporal Magic 4 |
|
Magic Teacher | Permanent | 1 | All new teachers have + 1 % chance of being better pedagogues | Sum of all magic levels: 12 | Trait: Unbreakable |
Magician Prince | Permanent | 1 | Receive 1 Light Mana each season for each elf in the school | Sum of all magic levels: 14 | Trait: Elf |
Main Career Counselor | Permanent | 2 | Receive 15 Light Mana each time you interact with the delegate. | Sacred Magic 5
Retribution 4 |
|
Marine Monster Hunter | Permanent | 2 | Events bring you +10% more Arcane Mana | Elementalism 4
Assassination 3 |
Traits: Deepfolk, Steadfast, Courageous |
Master Assassin | 2 | Reset all your negative reputations to 0 and gain 200 Gold | Assassination 5 |
Moral alignment: Evil | |
Master Brewer | 2 | Receive 2 Alcohol Cards | Potions 4
Herbalism 2 |
||
Master Confectioner | Permanent | 2 | All new students have a +3% chance of having the "gourmet trait" | Potions 2
Enchantment 1 |
Traits: Elf, Gourmet |
Metamorph | Permanent | 1 | Each season, receive 2 nature mana | Runes 3
Beast Magic 3 |
|
Midwife | Permanent | 0 | Groups of new students are on average + 3% more numerous | Herbalism 2
Sacred Magic 1 |
|
Minion | 1 | Receive 150 Shadow Mana | Necromancy 2 |
Order alignment: Lawful Trait: Goth | |
Minstrel | 5 | No bonus. | Temporal Magic 2 |
Trait: Popular | |
Monk / Nun | Permanent | 1 | Increases the Heroism learning rate by 1.5%. | Heroism 3
Elementalism 2 Herbalism 2 |
|
Monster Hunter | Permanent | 2 | All new teachers have +8% chance of having the Unshakeable trait | Assassination 4
Beast Magic 4
Potions 3 |
Modifiers:
Steadfast, Aggressive |
Myrrh Manufacturer | Permanent | 1 | Cloisters are 1% more efficient | Sacred Magic 2
Herbalism 2 |
|
Naturalist | Permanent | 1 | Reduces the cost of nature cards by 3. | Herbalism 3
Elementalism 2 |
Traits: Ambitious, Unbreakable |
Nature Priest | Permanent | 1 | Increases the Herbalism learning rate by 1% | Sacred Magic 2
Herbalism 3 |
|
Necromancer | 1 | Receive 500 Shadow Mana | Necromancy 4 |
Moral alignment: Evil | |
Old one | Permanent | 2 | All new students have a 2% chance of having the Scholar trait | Temporal Magic 5 | Trait: Deepfolk, Well-behaved |
Pack leader | Permanent | 1 | Each season earn 1 Nature Mana per werewolf in the school. | Sum of the magic levels: 14 |
Trait: Werewolf |
Paladin | Permanent | 1 | Increases all Prestige earnings by 0,5% | Sacred Magic 2
Heroism: 4 Retribution 2 |
Order alignment: Lawful Moral alignment: Good |
Peasant | -1 | Relations with peasants increase by 5 | No conditions
No modifiers |
||
Perfumer | 1 | Receive 100 mana of alchemy and 100 mana of arcana | Elementalism 1
Potions 1 |
||
Pet Demon Breeder | Permanent | 1 | Increases the learning rate of all Shadow Magic by +0.5% | Enchantment 2
Demonology 2 Beast Magic 2 |
|
Plague Druid | 2 | When you draw in the shadow deck, receive 6 mana of nature | Druidism 5
Necromancy 4 |
||
Planes shifter | Permanent | 2 | Students learn the arcana magic 1% faster | Enchantment 3
Portal Magic 3 Retribution 3 |
|
Plane Walker | Permanent | 2 | Increases the efficiency of interdimensional rooms by 1,5% | Portal Magic 5 | |
Portal Master | Permanent | 1 | Increases the learning speed of Portal Magic by 1% | Portal Magic 4 | |
Potion Master | Permanent | 1 | Increases the learning speed of Potions by 1% | Potions 4 | |
Priest | 0 | Receive 150 Light Mana | Sacred Magic 3 | ||
Prince Charming | Permanent | 1 | Increases Heroes' Chapel efficiency by 1% | Heroism 4
Enchantment 3 |
Moral alignment: Good |
Protectiveive Spirit | 1 | Receive 100 mana of light and 100 mana of nature | Retribution 1
Druidism 1 |
||
Psionic | Permanent | 3 | Reduces the cost of all cards by 5 | Temporal Magic 5
Portal Magic 5 Enchantment 5 |
|
Puppet Master | 1 | Receive 100 mana of alchemy and 100 mana of shadow | Enchantment 1
Necromancy 1 |
||
Pyrotechnist | Permanent | 2 | Increases the efficiency of potions by 4%. | Elementalism 3
Potions 4 |
|
Ranger | 0 | Receive 30 mana of nature and 20 gold | Beast Magic 1 | ||
Ritual Master | 1 | Receive 50 mana of nature | Druidism 1 | ||
Ritual Priest | 1 | Receive 100 mana of nature and 100 mana of shadow | Herbalism 1
Demonology 1 |
||
Royal Guard | Permanent | 2 | Gain 10 gold for every interaction with the King. | Sum of magic levels: 17
Heroism: 2 |
Trait: Courageous |
Royal Taster | 1 | Receive 100 mana of light and 100 mana of alchemy | Heroism 1
Potions 1 |
||
Rune Master | Permanent | 1 | Increases the learning speed ofRunes by 1% | Runes 4 | |
Runemancer | Permanent | 2 | During events, increases alchemy mana gains by 10% | Portal magic 1
Runes 5 Retribution 1 |
|
Sandman | Permanent | 1 | Dormitories are 0.5% more efficient | Enchantment 2
Herbalism 2 |
Trait : Chatty |
Scholar | Permanent | 1 | All new students have a + 2% chance of having Wise trait | Sum of the magic levels: 14 |
Trait: Worker |
Serial Killer | -1 | No bonus | Assassination 2 |
Trait: Aggressive | |
Shadow Agent | Permanent | 2 | All new students have +2% chance of having the Beautiful trait | Portal Magic 4
Temporal Magic 3 |
Trait: Vampire
|
Shadow Binder | Permanent | 1 | All new students have a +1% chance to get the brave trait and -1% chance to get the claustrophobic trait | Potions 2
Necromancy 2 Retribution 2 |
|
Shaman | Permanent | 1 | Your new students have a 4% chance of losing this trait: Allergic to pollens | Druidism 3
Elementalism 2 |
|
Shapeshifter | 1 | Earn 200 mana of nature and improve the learning speed of Druidism by 0,5% | Druidism 3
Beast Magic 2 |
Trait: Ugly | |
Shepherd | 0 | Receive 100 Nature Mana and 100 Gold | Beast Magic 2 | ||
Shinobi | Permanent | 1 | Assassin arenas are 1% more efficient | Runes 2
Assassination 2 |
Trait: Orphan |
Sigils Master | Permanent | 2 | Students learn alchemical magic 1% faster | Heroism 3
Demonology 3 Runes 3 |
Trait: Diligent |
Smuggler | 1 | Receive 100 Shadow mana and 100 Arcane Mana | Demonology 1
Portal 1 |
||
Spirit Speaker | Permanent | 4 | Increase the efficiency of your career counselors by 5% | Necromancy 5
Herbalism 2 Elementalism 2 |
Trait: Half-Orc |
Spirit Summoner | Permanent | 2 | The learning speed of all light magic is increased by +1% | Elementalism 3
Necromancy 3 Heroism 3 |
|
Squire | 1 | Receive 30 light mana and 20 Gold | Heroism 1 | ||
Stargate manufacturer | Permanent | 2 | Each season receive 10 arcana mana | Portal Magic 5
Runes 5 |
|
Stonecutter | 1 | Receive 30 mana of alchemy and 20 gold | Runes 1 | ||
Sylvan Protector | Permanent | 2 | Increases Natural Mana gains by 15% during events | Potions 4
Assassination 3 Druidism 1 |
|
Sylvan sentinel | 2 | Draw a dolmen card | Heroism 4 | Trait:Elf | |
Templar | Permanent | 2 | Reduces all loss of Life by 1% | Sacred Magic 4
Elementalism 2 Heroism 4 |
Moral alignment: Good Order alignment: Lawful |
Thaumaturge | Permanent | 3 | Your new students come with some limited knowledge of magic | 1 in all magics |
Trait: Jack-Of-All-Trades |
Time Emissary | Permanent | 1 | Time rooms are 1% more efficient | Temporal Magic 2
Heroism 2 |
|
Time Monk | 1 | Receive 2 Arcana Mana by playing a room card | Temporal Magic 3
Sacred Magic 2 |
||
Time Traveler | Permanent | 1 | Increases the learning speed ofTemporal Magic by 1% | Temporal Magic 4 |
Order alignment: Chaotic |
Time Warrior | Permanent | 1 | Each season, receive 2 arcana mana | Temporal Magic 4
Heroism 2 |
|
Treant | 1 | Receive a card Fir Ent as well as 250 Nature Mana | Druidism 4
Herbalism 3 |
Trait: Steadfast | |
Ulfhednar | Permanent | 2 | When you draw an Alchemy card, receive 10 gold | Runes 3
Heroism 1 |
Trait: Werewolf
|
Undead Slayer | Permanent | 1 | All new students have a +1% chance to get the resilient trait | Retribution 2
Necromancy 2 |
Trait: Aggressive |
Undertaker | 1 | Receive 50 Mana of shadow | Necromancy 1 | ||
Unicorn Handler | Permanent | 1 | The dolmens room is 0,5% more efficient | Druidism 2
Beast Magic 2 |
|
Vampire Count | Permanent | 1 | Receive 1 Shadow Mana each season. | Sum of all magic levels: 14 |
Trait: Vampire |
Vigilante | Permanent | 1 | Increases the efficiency of righteous cloisers by 1%. | Retribution 3
Heroism 2 |
Moral alignment: Good |
Village Guardian | 1 | Receive 50 mana of light | Retribution 1 | ||
Village Mage | 0 | Receive 15 Mana of each magic school | Sum of the magic levels: 2 | ||
War Leader | Permanent | 1 | Each season earn 1 Alchemy Mana per half-orc in the school. | Sum of all magic levels: 14 |
Trait: Half-Orc |
War tattoo artist | Permanent | 2 | Improves your relationship with orcs by 2% | Runes 4
Demonology 1 |
Trait: Half-Orc |
Warlock | Permanent | 1 | Increases the learning speed ofDemonology by 1% | Demonology 4 |
Trait: Bully Moral alignment: Evil |
Werewolf | Permanent | 1 | All new students have a +2% chance of having the Short Sleeper | Beast Magic 4
Assassination 1 |
|
Wild lord | Permanent | 2 | Your relations with Adventurer's Guild and the Paesants increase 1.5% faster | Beast Magic 4
Herbalism 4 |
Trait: Werewolf
|
Witch Hunter | 2 | Increases your reputation with the king, the inquisition and the peasants by 15 | Elementalism 3
Retribution 5 |
| |
Wizard Apprentice | 1 | Receive 50 Alchemy mana | Enchantment 1 | ||
Worm Summoner | Permanent | 0 | Increases greenhouses efficiency by 1,5% | Necromancy 2
Portal Magic 1 Herbalism 1 |
|
Youth Elixir Merchant | 1 | Receive a philosopher's stone and a random potion card | Potions 2
Temporal Magic 2 |
||
Zombie | Permanent | 0 | Reduces staff salary cost by 1 %. | Necromancy 2 | Trait: Amorphous
Trait: Slow |
Enchanter | Permanent | 3 | Grants 400 Alchemy Mana and improves the Alchemy learning rate by 1% | Enchantment 5
Heroism 2 Elementalism 1 |